Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

The Game's art is really great, music fits in really well, and it's the first submission I play, which has nothing bad I could talk about, I'm extremely happy, you hit 20 ratings! Only thing is maybe add a pause menu, and display which level you're on at the current moment, an endless mode for a puzzle has never been done before, so maybe combine Vahe's suggestion of procedural generation with an endless mode, and you got endless fun, it's definitely a game that is worth winning the jam, and I'll definitely play this more later, and invite friends and family to do so too, and if you develop on more with the game, I'll definitely be in contact!

Edit: WebGL would've boosted the ratings and feedback.

A pause menu is definitely on my todo list, and I really wanted to display the level you're on, as each level has a title and I put a lot of thought into them despite the fact no one but knows them! I've been kicking myself for the last couple of days about not including a WebGL build, I had a really poor experience when I tried it for the GMTK jam and it cost me a lot of time, so I skipped it. Of course when I tested it later it worked first time, but you live and you learn!