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Hi! Congratulations on the game, you have clearly put a lot of time into getting the level design to be different and challenging : ) I personally feel like you could expand on a few things here, perhaps giving some indication on which way the enemies will next move would give the player more of a feeling of control over the strategy they use, as there are a few spots in the game where you are left to guess which space to move to next! I also think there's just a bit too much of a delay between moves but these are things that are typically ironed out when given more time! All in all I think you have very creatively implemented the theme into your game and think you should be proud of your work :) I hope you had fun making your game and if you have any time, I would really appreciate some feedback on my project too!

Thanks for the great review! One of my friends even gave that same advice on the enemy pathing and as for the player movement yes I intended for it to be faster, but the build for some reason had issues with that. Anyway thanks for the great review I will make sure to go review your game as well!