It took me 23 rounds to become the trendiest kid in school! Something I've still failed to capture in real life to this day.
This game fits the themes well! I like the dress-up aspect of the character.
It feels like it needs a little more gameplay or feedback each round. In it's current form, it starts to feel repetitive quickly. Maybe a rival that you are completing against, or some sort of daily interaction at school that can improve you social standing, and is effected by what you are wearing. Just a few ideas if you were to expand the game from here!
Obviously, it's tough to get a ton of art and gameplay completed in a month! I think this is a good prototype with plenty of potential! Nice work :)