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(1 edit) (+1)

I like the artstyle. The concept is quite interesting, but i think you can do much more with it. The first try is always random which can result in instant victory or lose, you cant have an effect on it. Maybe show the enemies from the beginning and you have to move so you have to dodge them twice. And give the enemy an easy and predictable path they walk so you can plan.

Other than that I enjoyed your game!

Thanks for the feedback.

We will certainly create movement patterns for enemies. Also make them visible until the player makes his first move.