Hi Sydown, here are my thoughts:
- I liked the pixelart. It was pretty.
- The purple orb of the mage is nice, but could be annoying sometimes. Sometimes you're stuck on a small platform and don't have the space to dodge the orb. That sucks because you have to go back and you can do nothing about it. I would try to design the levels in a way that there is always a way for the player to dodge it. Look at super mario's angry sun levels.
- The jumping sometimes did not work. I would just straight off run of the platform.
- Sometimes you had to jump somewhere without knowing where to go. Try to indicate at least where the player has to go.
Nice little patformer game. Nice job.