Updates.
Most of the core game is up to speed. Over the remaining jam time, the plan is to write some music. Add some more planned enemy types (turrets and wall spiders). And then content content content, polish polish polish.
The game will randomly generate 64 levels. They way things have panned out, it reminds me a little of a side scrolling Hotline Miami, with a small stealth/infiltration element. Only 100% shittier. Bang the door open and shoot first or stealth past to survive another day.