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Really cool idea, though movement feels quite stiff, you should be able to move while in air, or atleast make it possible to do immditlly after landing, also i would recommend you to work on your UI, you could add scaling to canvas, just click on canvas, and in inspector in canvas scaler component set it to scale with screen size, other than that, game was pretty cool

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Hello! Thanks for the feedback! I just tested and you can switch lanes while mid-air, there's no restriction to that? Maybe it's a problem with the build, I'll look into it. And as far as I know, my friend made canvas responsive. Does the canvas not scale correctly on your screen? We'll look into this anyways, thanks for bringing it to our attention. It really helps!

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well maybe you guys just uploaded wrong build, UI was pretty small on my 2k screen, and when i changed to Full HD it got a lot bigger, so that's why i thought there's no scalling

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I think you're right! Thanks !!