I'm writing my thoughts as I play.
- First off - a wall of text is not a very good way to do a tutorial, since usually I will forget things by the time I need them. Consider introducing smaller walls of text into each level as you introduce mechanics, at least.
- I love the story :D
- The tutorial text cannot be exited without going in full screen, maybe look into canvas screen scaling.
- I didn't realize that the pressure plate opened the door on the first level, I thought it was a box that I could pick up :/
- The second level had me stumped for a bit, but the hint saved me
- I really liked the plant insect and water level! It was really fun.
- It was really cool to come back to the future and see the whole forest!
- I got stuck on the forest level. I found out you can pick up the fire, but it's not facing the right way to burn a hole to the exit.
Great game! The art was a little lacking since it looked like blurry pixel art, but it worked well enough. The game was really fun, too. Solid entry!