Cool that you were able to put this together in the timespan of the jam. It was a bit hard for me to tell what would happen on a hit; I reversed into someone and he died without me taking damage, other frontal hits it seems liked I took way more damage. Steering was a bit hard; would be nice to be able to have a way to make sharper turns (e.g. release throttle increases steering angle, or handbreak turns). But cool game.
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Thanks! I noticed that as well and have fixed it in the current version on my end. The game also now has a handbrake control and it solves the steering problem. Though, the main concept of the Excalibur (blue) vehicle is that it is normally hard to steer. Other vehicles will have some modified stats as well. 😄