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Thank you for the feedback!Well, I didn't have much time to implement a minimap and I'm not sure if it's even useful in my game with giant levels and confusing terrain which makes game fit the theme.I don't think I can implement it in such a way to show whole level with finish flag.In order to do that I need to shrink level size.Because I don't put any directions in the game,player needs to walk all way around to find out where is finish flag.I posted map of level 1 ,and coronavirus shows in another levels(and restarting the game ,coronavirus doesn't restart as well,so she(coronavirus) rewinds back to player no matter if player is moving or not).Maybe what be cool to implement is that when restarting the level,game shows previous player's path in reverse.Again,thank you for the feedback!It's cool experience making this game.

Don't take this too much critical,I just want to upgrade my knowledge of C# by learning Unity.Also,I want to join this jam,because to me it's not important if I'm first place or last,I just want to see how much I know,what can I make with my own assets(graphics,audio,etc.) and learning,upgrading my knowledge,having fun.

Yeah, that's cool! Everyone has to start somewhere. Those are just some potential areas to get it perfect, but it is really good for your first project!