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Simple, but wonderfully executed idea. The size/speed tradeoff is brilliant! One of the most unique takes on rewind I've seen. The only problem I had was that the trail behind the player, while cool, sometimes made it hard to gauge my size and position. The white on white sort of blended together.

Hey, thanks for your feedback. Yeah, I get what you mean. I originally planned to work more with particles and lightning so it wouldn't look as "same" as it does now but I never got to that part. Guess it's the neverending story of most game jam games. xD