I beat all 3 levels. I really enjoyed playing this game, I know other people have mentioned it already but the box collider on the cacti should be adjusted. If you're using unity or if other game engines have the capability I would recommend either making the box collider smaller or using a polygon collider to fit the shape of the cactus. I liked the way the enemies turned around (reminded me of paper mario). I also discovered a way to get past the cacti, If you spam the shoot button and jump forwards you can use the bullet's colliders to stay in the air longer and go higher. If that's something you'd like to remove you can do so by making separate layers for your player and bullets and go to project settings > Physics/Physics2D and unticking the boxes from the matrix at the bottom that connect the player and bullet layers. (If you're using Unity ofc, not sure how to do it in other game engines). Even with it's flaws I thought this game was fun.
Viewing post in BACK TO THE PRESENT jam comments
thanks for your feedback
Thanks for telling about polygon coliders
This feedback really helped me
Due to less time I could not fix the problem and this is my 3rd game jam and first brackeys jam. Thanks for the feedback it is very helpful as I am new to Unity I don't know about all the stuff like all coliders, etc but I know the basics and you telling me how to fix the bugs really helps me