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(+4)

New update is awesome!!!

It certainly makes the game a lot more balanced and removes a lot of the cheese, bringing back the fun. There's still a lot more you can add, like more maps (maybe  they can each have they're own gimmicks e.g: the direction the balloons come from changing), more enemies(perhaps some that are more unique) and towers (maybe some that use multiple currencies?), more modes(difficulty  modes would be nice, since the game is quite hard (which I get is intentional but worse players might dislike the game if they're finding it difficult to get though the first few waves); perhaps some  arcade modes, like a no waves mode; and I could see multiplayer being quite fun so maybe? not sure how that would work though) and some more polish. This game has a lot of potential and what you've done in a few weeks is incredible, keep up the good work!!

(+1)

Glad to see someone analyzing the game!

To your point: I agree that the game can get crazy hard at times.  I think having a little shield ability or dodgeroll ability would be nice, that would help the game have the typical difficulty curve instead of endlessly getting harder.

Love this in-depth look at the game! This is def stuff we are consider, especially for early access content on our Patreon! 1.2 is Live and free, please check it our and tell us what you think!