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Thank you so much for all the great feedback! Having movement like that was indeed intended to be a little abnormal and I think you are the first one to really notice! :P
The "murder" was a little gag of mine, I had no clue what to do with the old man quest so I plugged in my mascot in the house, basically to represent me the person who developed the game to kill the old man to be like "Yeah I had no time to create a quest so I had to find a quick solution :P". And yeah the house was a really wired thing and up to today I still have no clue what was going on with the scaling, I thought maybe the camera became smaller or smth when the animation gets triggered but I genuinely have no clue why that happened, I spend a lot of time looking into it but I just couldn't find it.

I also really agree with the goblin quest, I should have definitely added more lights and maybe some red glow to the goblin itself! :P
The maze was indeed a little hard when you lose track and I myself who made the entire thing got lost sometimes myself but if you look at it, its actually a really easy maze!: 

It was a little hard to find a good riddle time related but I dislike  doing riddles myself as I'm really bad at them so I tried making it really easy to google, if you press back the guide even hints you towards googling the riddle. :P

I myself was really happy with the ending to, I made it on the last day & I'm so happy I did!

Thank you so much for all of the kind words and great feedback! I really wanted to take my time writing this reaction cause I really appreciate the time you took playing my game and give great feedback! :D

If you are curious about my future project. I do have a YouTube channel & some nice plans for int the future, I personally really love huge worlds where you can look around you and see all kinds of different things & be like "damn I'll have a lot to explore"!
 

I'm looking forward to sharing more games like these with everyone! :D