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(+1)

Really great idea for a platformer, I just think a couple tweaks could help improve it. I think the player walks way to slow, to the point where it become almost too much effort to even walk. It makes levels take way too long in a game where you have to do a lot of walking back and forth. Besides speeding up the walk, maybe after placing a clone it could reset you to the default position? My only other complaint is that placing the clone seemed inconsistent, it didn't always work when I hit Q, not sure what kind of bug would be causing that. Overall really cool idea, would be awesome with some polish!

(1 edit) (+1)

Player movement definitely needs improvement. That's an interesting suggestion, about placing a clone and resetting your position, I'll noodle it around and test some things out with that.

To answer your complaint about clone delays, there is a 1 second buffer from when the clone is created to when its collider is created. This buffer also applies to how often you can create a clone, which is actually a bug that I have been trying to fix.

Thanks for your input and for playing my game!!