Pain
J-mo
Creator of
Recent community posts
Really well done! I think a great idea overall, and great art/ The sound effects you did have were nice as well. My only complaint is that the text moves soooo slow, and there were a few tiny spelling errors. I agree with Arihan10 below as well, the controls were opposite of what was stated so it was a bit confusing at first. Otherwise well done and good use of the theme!
I'd be happy to play/rate your game! Here's ours: https://colinw.itch.io/rhythmrewind
One of our developers got about 170k, and the closest I've seen to that on here is 167k. Can anyone beat it? Or even get a perfect run? :D
Here's the game, Rhythm Rewind https://colinw.itch.io/rhythmrewind
Really great idea for a platformer, I just think a couple tweaks could help improve it. I think the player walks way to slow, to the point where it become almost too much effort to even walk. It makes levels take way too long in a game where you have to do a lot of walking back and forth. Besides speeding up the walk, maybe after placing a clone it could reset you to the default position? My only other complaint is that placing the clone seemed inconsistent, it didn't always work when I hit Q, not sure what kind of bug would be causing that. Overall really cool idea, would be awesome with some polish!
Here's our game, gonna go play yours now!https://colinw.itch.io/rhythmrewind
Nice job! I think this is a really interesting idea, you don't see many games where the car can only reverse. The art is nice and simple, and the music was a nice touch, although some crash sound effects could be cool. My only real complaint is that the tutorial plays every single time you play the game, making it a little annoying if you do multiple runs. Besides that i felt I got stuck on obstacles pretty easy and I couldn't fit through some gaps that I expected to. Great job though!
Sounds like a good deal to me, here's mine! A funky rhythm game: https://colinw.itch.io/rhythmrewind
I really like how you mixed 2d and 3d! Game was decently buggy, and it seemed like my jump didn't work 90% of the time, + the cactus were pretty hard to get over without taking damage. I think if you fix some issues and end up working on it more it could be pretty cool! congrats on getting something submitted!