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Wow, this game is so cool! Instantly understood how to rewind before even using the mechanic. Movement, for the most part, was really tight, only wall-jumping seemed a little off to me. I threw me a little that the character could wall-jump from the ground, and then I had to hold towards the wall when jumping off it. Once I’d gotten used to it, it was fine however. The art is fantastic, and the audio is lovely and really fitting. The puzzle progression felt good, and I liked how you turned the bar at the top into a time attack/management puzzle, although originally I was getting killed by it and didn’t know it existed, I don’t know if there is a way to make it more obvious (honestly it doesn’t matter). Excellent project, thoroughly enjoyed it!