I really enjoy the concept for this game, you are both the player and the obstacle. I really enjoyed it, thought it could get a little frustrating at times, especially when I found out in the last level I could’ve been double jumping the whole time. I think the metrics of the game were off slightly, I could never really get a read on how high the player could go when they jumped. I really like the art, and the dash was super fun to play around with. Overall a solid submission with some really great work!
Dan Ryan
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Thanks so much for playing! I get what you mean about the rewind taking a long time, I should’ve capped its saved time to a lot shorter (it saves for like a minute). I wanted to stop it when it arrived at its final location, but couldn’t in case a puzzle depended on things moving at a certain time, and red platforms don’t always have a final location. And yeah, the conveyors need improvement.
Wow, this game is so cool! Instantly understood how to rewind before even using the mechanic. Movement, for the most part, was really tight, only wall-jumping seemed a little off to me. I threw me a little that the character could wall-jump from the ground, and then I had to hold towards the wall when jumping off it. Once I’d gotten used to it, it was fine however. The art is fantastic, and the audio is lovely and really fitting. The puzzle progression felt good, and I liked how you turned the bar at the top into a time attack/management puzzle, although originally I was getting killed by it and didn’t know it existed, I don’t know if there is a way to make it more obvious (honestly it doesn’t matter). Excellent project, thoroughly enjoyed it!
Fun concept/story, and I like the simple pixel graphics. The wind-up indicators in the bottom right weren’t particularly useful as I had no way of knowing how long on was. Puzzles felt fine for a game jam, and while the movement could be a little slow I think it added to the overall feel of being a little windup mouse. Also personally I’m never a fan of floating text telling me what to do/making comments about the level, part of the pun of playing a game is figuring out what I can and can’t do. Overall though, a solid entry, nice work!
hey guys, my game is sitting on 18 ratings at the moment, would be fab to push it to 20 so i don’t have to keep thinking about it! Rate my game and I’ll be sure to rate yours!! https://itch.io/jam/brackeys-4/rate/723281
I really like the concept of this game, and the art is really nice. I wish there was a way to speed up time since I found myself waiting to age quite a lot. I really enjoyed the mechanic of things changing as you aged (like the tree), and I just wish the levels had contained more of this idea, rather than man punch ghost, baby go under spikes, old man win level. Overall though, I thought this was a really good entry, and encourage you to keep working on this. (Also the setting is really sweet, and as someone whose relatives have had dementia, really resonated with me)
Thanks so much for playing! I’m cursing myself for not capping out the rewind states sooner so that wouldn’t happen.
For the animation I just used Unity’s inbuilt Animator. I chopped up the characters into head, body, arms, etc, and then animated them. The transitions between the animations are all Unity.
Definitely in agreement that the 3rd stage is too hard. I’m saving my rewind position to the peak of my jump and then trying to get some momentum up by jumping and quickly teleporting back but I just can’t seem to get high enough.
I like the cog/gear particles that fly out of the player though, and the rewind orb growing back inside the ball is a really nice touch.
This is such a great game! Great concept and some great puzzles. Only criticism I would give is that there were a couple of levels where I was really guessing where to put myself back to (I think 5 and 10) because I couldn’t see where I was going/what buttons were doing. But then again this is level design from a week’s work and the rest of the levels are fab, nice job!
Hey guys, just trying to bump visibility of my puzzle platformer:
https://itch.io/jam/brackeys-4/rate/723281
I’ll rate everyone who replies to this thread and encourage everyone else to rate each others!