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(+1)

This game seems really polished and seems to have a lot of potential!  However there are a few things to point out:

- The controls are a bit difficult to wrap your head around, between careful platforming and constantly switching between forwards and backwards time, it gets very complicated quickly.  Not that this is bad, but I think more complicated platforming challenges should be saved for later once the player is more accustomed to the controls instead of throwing them right into the deep end so quickly.

- The red death areas don't look like they should kill you, to me they look like rubber or just a normal platform.  I think they should be replaced with spikes, or lava to make it more obvious to the player.

- I think there should really be just one button to change time, having more than one is very confusing.

- The assets, music and animations used are all great!  Same with the UI!

- There should be a more obvious visual indicator for when time is moving forwards or backwards, like a blue tint on the screen or environment when going back and red when forwards.

Still a very polished game, and makes great use of the theme in the gameplay!

(+1)

Thank you for writing such detailed feedback, I appreciate it. We tried a button (Y on controller) that toggles the direction of time, but I got lost when trying to make split second decisions. Maybe with a better UI showing the flow of time it could improve. I agree with the rest of your feedback. I wish we could have done more, but some major bugs appeared and we ran out of time fix the other stuff.  If you are interested, we will release a better version after the voting period is over.

Thanks, I'll see if I can play the updated version!