Overall I liked the game, some things I have to say:
- I didn't fully understand the rewind mechanic, because some times it works repeatedly (after waiting 10 seconds) and other times it just rewinds of some seconds
- The enemies occasionally spawned in my face or behind me, in this second case it would be useful to have some indicator or a more specific sound to understand that they are coming from behind
- Since the style resembles that of Wolfenstein and Doom, and the world has no verticality, I think the aiming would have felt better if it could move only on the x axis, but this is just personal preference, it works just fine as it is in this regard
These things I listed anyway did not ruin the experience at all, it's still a fun and neat game, well done!
Viewing post in Hell Gates jam comments
Thanks for the detailed review. The rewinding is based on your score so 10 points per second. If you have 100 score or more you can rewind the full 10 seconds if not it will be less depending on your score. We didn't have much time to do the enemy spawn so it was a bit of a rush job but will fix it on the later updates. Also the enemies move with a simple script so I had to make it so they float so well incase they got stuck in walls. So to counter that the player can shoot up.
Anywho, thanks alot for trying my game out. I will try to get all the ending for your game when I have some free time :D