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A jam submission

Hell GatesView game page

Team of 5 developers , Retro 2.5D First Person Shooter Game
Submitted by Asim, A7ma, MM — 30 seconds before the deadline
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Hell Gates's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2563.5453.545
Audio#3683.3183.318
Graphics#4613.5453.545
Game Design#4673.3643.364
Overall#4723.3083.308
Theme#6463.2123.212
Innovation#7712.8642.864

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Our game is 2.5D Shooter that lets you rewind time up to 10 seconds depending on your score. So instead of respawning every time from the start location, the player can go back in time and survive.

Do note if you rewind too much after you die your character will freeze if instantly killed after rewinding time. It happens when you rewind less than 10 seconds and die instantly.

Did you write most of the code yourself and made all the assets from scratch?
All the code is written by our talented programmers and all the assets are made from scratch but exclude the explosion, shotgun, explosion sound effect, bullet impact, and skybox assets.

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Comments

Viewing comments 50 to 31 of 50 · Next page · Last page
Submitted

This is one of those games that I know is good but sadly it's not for me. I was looking for an ending before I realised that it was never ending and, as a story teller, I like endings ^^. 

There was a glitch when I brushed up against a wall that forced the camera outside of the stage for a split second. 

 I guess my dpi is pretty high because it was very sensitive (I've had the same problem in other fps from the jam). Overall I think it's a good game but not for me :) 

Submitted

A fun romp in the style of classic id. I loved the feel of movement and the graphics. My only suggestion would be some sort of audio cue for the enemies other than their death sound. Overall a great game!

Submitted(+1)

Nice mechanics for shooting and movement in a 1st person shooting. But the rewind theme was kinda useless. I always end up forgetting it existed.

Developer

yea me and my team noticed that as well so it is also included as a button when you die, its not very original though but works for this jam :D

Submitted (2 edits) (+1)

I enjoyed the style/look of the game and thought it had pretty cool gameplay and the atmosphere was pretty hellish. though like most games it does need a bit of polish but otherwise very cool game :)

Submitted(+1)

i really liked the graphics of the game!, the game in general feels good, such as the shooting of the enemies and the movement of the player. maybe i would find a better way to implement the rewind mechanic so it takes more progatonism in the game. 

Submitted(+2)

Nice game! I really like the maze and the text on the walls. The enemy death effect was so cool. One thing I have noticed is that one enemy could shoot me through a wall which was so weird.
I agree with what Stefano Galligani said in his comment.
Anyway, it's a nice game, just needs a little bit more work on it (like every jam game ;) ).

Developer(+1)

Thanks for notifying me about the bug. I'm glad you liked our game as it feels like a complete opposite of your game. I would have liked to have some rewinding to the past mechanic like in your games tbh but only managed to do the text in the walls for the story. 

Submitted(+1)

Overall I liked the game, some things I have to say:
- I didn't fully understand the rewind mechanic, because some times it works repeatedly (after waiting 10 seconds) and other times it just rewinds of some seconds
- The enemies occasionally spawned in my face or behind me, in this second case it would be useful to have some indicator or a more specific sound to understand that they are coming from behind
- Since the style resembles that of Wolfenstein and Doom, and the world has no verticality, I think the aiming would have felt better if it could move only on the x axis, but this is just personal preference, it works just fine as it is in this regard
These things I listed anyway did not ruin the experience at all, it's still a fun and neat game, well done!

Developer

Thanks for the detailed review. The rewinding is based on your score so 10 points per second. If you have 100 score or more you can rewind the full 10 seconds if not it will be less depending on your score. We didn't have much time to do the enemy spawn so it was a bit of a rush job but will fix it on the later updates. Also the enemies move with a simple script so I had to make it so they float so well incase they got stuck in walls. So to counter that the player can shoot up. 

Anywho, thanks alot for trying my game out. I will try to get all the ending for your game when I have some free time :D

Submitted(+1)

Played it for a while, very entertaining!! Got jumpscared continuously because enemies would spawn and come from behind, but fortunately it's the middle of the day :^)

I liked the visuals a lot, very good job with that!!!

Here's my score, hope you had fun making it!! ^^

Developer (1 edit)

Thanks for the screenshot of your score, I can tell you have killed 50+ enemies. Well done! Here is a video of what the game used to look like the zombie guy gave me alot more jump scares when play testing. https://www.youtube.com/watch?v=KjG0GvLymh0&list=PL4kSLx1mebJTNPh0FCnitZgEoLwjdsaPb

Submitted

Nice, played until I die... and die.... and die, and die... and die...
2005 points... hundreds of kills.
Very Doom('93)-like. Love it! Missed a minigun or any repetition gun to get rid the shooting skulls faster.

Submitted

The rewind button was almost useless to me... there were SOOO MANY of them that I got instantly killed just after rewind.

Developer(+1)

Yea it wont save you much in the late game if you have bad position but yea im planing to add a minigun or something similar after this jam gets done. 

Submitted

Sweet! 😈😈😈

Submitted

Sadly I cannot play these games for long, because it makes me anxious. However you totally nailed the style you were going for! 

Submitted(+1)

This is pretty impressive for a week long game jam. The art style and wall text really added to the experience.  Got to admit that I still haven't gotten very far, but it's a good game. I also have to say I didn't find the rewind all that helpful, and it wasn't long enough for me to avoid my death in most cases. Still good work. 

Developer

Thank you , the rewind takes some time to get used to. You have to plan ahead to use it properly and know the map layout too. Sometimes if you are in a tight spot, the rewind does not save you that is true so it does take some strategy and movement planing to play efficiently. 

Submitted(+1)

Yeah ok that makes sense. I did only play it for a little bit, but good to know there was some strategy I missed.

Developer (1 edit)

Np, thank you for being honest about your playtime. The game basically goes on forever so it is pretty much the same but with more enemies in the map. So the later part is for the more hardcore fps lovers but thank you for trying out my game =D

Submitted

This is a fun old school shooter :) Really nice sound and art style. I would like to see the full game of this :D

Developer (1 edit) (+1)

cool it might take a while for the full game but i will be working on updating it overtime. So stay tuned. Your game is in my list , will play it when I have some free time. Thanks for the review.

Submitted(+1)

A nice retro shooter, just made me awfully motion sick for some reason.  But then again so did the old doom. So I am not faulting you for that.

If you would be so kind as to take a look at mine as well I would appreciate it a lot.

Developer

thanks you for playing , i also get motion sickness but only playing AAA stuff though like Far Cry Series or Crysis. You game is on my list so dont worry i will rate it eventually. :D

Submitted

Thank you Asim, I really appreciate it.

I can already tell you that you are gonna feel lost (My fault I skipped out on the tutorial due to time constraints lol). But when you do give it a go, try and keep the furnace as full as possible (at the 'bottom' of the ship) as it will increase the efficiency of the clockwork crank (in the middle of the ship). You can hold off enemies by using the mounted weapons.

I hope you enjoy it at least a bit, I worked my ass off on it lol.

Thank you once more Asim. And happy gamejam to you further!

Submitted(+1)

Hey!

The game is pure fun! I liked the visuals and the whole aesthetics of the game. 

I have some suggestions, if you don't mind:

  • The rewind mechanic implemented pretty well, though it is not that necessary. I think it kinda breaks the lose condition for the player. You may add some mechanic, like in Borderlands where you have to kill the enemy that killed you to have a second chance;
  • Sometimes I was hurt by the enemy but I couldn't see it, maybe it spawned behind the walls or something like that;
  • You can push medkits and ammo if you are full;
  • More enemy types and a goal to the player would be nice. But that's for future)

Overall, great game. It got my attention just by the looks of it! Looking forward for further improvements!

Developer(+1)

I appreciate the detailed feedback. Thank you for putting it in bullet points makes it easier to read. The Borderlands mechanic sounds pretty cool I have to check it out. Also you can push the medkits and ammo when your full in game, monsters destroy the medkits so watch out for that. I will take a screenshot of you feedback and show it to my team. Thanks <3

Submitted

I like first person shooters so I enjoyed this. I forgot that I had a rewind button though :/

Developer (1 edit)

Thanks for playing , I wrote the controls text on the walls in the tutorial area. The rewind text is right across the hallway from where the first door opens. 

Submitted(+1)

Cool game, I like the astethics and the weapons feel nice to use. Although it has some very obvious flaws

- The texts on the walls get tedious later on, it's hard to read them all and kill enemies at the same time, this just harms the game more than it does it good

- The rewind mechanic more or less broke the game, it's more or less impossible to die because you can just rewind as soon as you get hit and get your health back

- I wish there was something "more", more enemies or different types of enemies, more levels with linear objectives so that you want to invest more time playing it (usually I like to finish jam games and not just get a highscore)

All in all I enjoyed it but I didn't feel like playing that long because there wasn't really an end to it

Game Design: 4/5

Fun: 3/5

Innovation: 2/5

Theme: 3/5 - Rewinding was in there but it didn't serve much of a purpose

Graphics: 4/5 - Reminds me of doom or wolfenstein

Audio: 4/5 - Juicy, good background music

Developer (1 edit)

Thank you! for the honest review. We will be updating the game once this jam gets done. 

Submitted (2 edits) (+1)

Overall it's a REALLY good game for being made in a week! Sound design is really good, guns are satisfying to shoot, player works fine... 

I see 4 problems:

-Rewind is... not important at all? I feel like this game would be even better without it, feels like it was a struggle to put it here

-As someone said, an end to the game, i guess it's an endless run to see how much score you get, but i feel like this game would have been better with some type of ending.

-More types of enemies would have been perfect, i know, its a gamejam, but for the future maybe? :P

-This is just my problem, but sometimes i cant see the ammo and health bars, i am bad with colors, so sometimes i couldnt see them, maybe a change of colors or making them more noticable...

Overall, great job!

Developer

Thank you for outling the problems. You cannot take health and ammo if your already at maxed btw. We will release an update with some fixes once the jam is done, adding enemies and end game will take some time though but with enough interest we will make an update for that too. Thanks for playing , I will check out your game now too <3

Submitted (1 edit) (+2)

I've never played Doom but who does not know Doom by other games, it really created the fps; you in the other hand, I think you played Doom, the original, and you are know presenting you vision of Doom the thing which is very nice. First I wanna ask: Is the goal of the game to survive as longer as you can? And know lets do the same kind of review you do to be organized:

----------------------------------------------

Things I enjoyed:

-The smooth camera, it is not too obvious how to make it as perfect, too much developpers get stuck at that.

-The atmosphere of the hell which is ponctuated by small details like the smooth and red sky that I loved too much

-The assets that seem handmade

-The well choose of the music and the good sound design

-The fact that both weapons, the shotgun and the gun, are fun and give satisfaction while shooting

--------------------------------------------

Things that need  improvement (or things i didn't like as other things):

-Graphics of ennemy? But it's a question of style

-Respawn, you should make enemies inactive for at least two seconds

-It's only one wave in the game I would prefered levels

- more types of ennemies, but okey that was a jam

-The thing that the theme isn't present. The rewind mechanic isn't that impressive or different from actual respawn

----------------------------------------------

Really good job, I really felt playing in an actual game not made only for a jam! Continue like that, I'm looking forward for a final version of this; Valar Dohaeris!

Developer (1 edit)

Thank you Jesus for playing our game. I love the fact you made such a detailed review with nice easy to read layout. 

Answer to your question: Yes, it is an endless runner which basically means there is no end to the game as the player is stuck in limbo. 

Our Design choices

  • We were limited by our experience and time but we did discuss doing levels but chose to go with a arena since its easier
  • Most of the assets are hand made except for the skybox, shotgun , explosion , bullet impact animation and pickups. 
  • I would have hope to work with the artist more but they were afk most of the time so i had to take what i could get.
  • Rewind takes you back 10 seconds so it still lets you be in the heat of the action while not starting all over again.

We are taking a break now but will release small quality of life updates now and again after we are done collecting all the feedback. Also, glad you got that GOT reference :D. There is a God Father one as well.

Submitted(+2)

This is a really cool game! I absolutely love DOOM, so I liked this immediately. The text messages are also funny, most of the time, and the gameplay is engaging.  Couple of things though, you maybe should have implemented an end to the game, because it just seems to go endless in the last part (if not, I couldn't find any way to progress), and also, your SFX slider is broken, it resets everytime I configure it. Also, maybe you could have implemented more enemy types.
Other than that, I had super much fun blasting away the demons. Well done!

Developer(+1)

 I played DOOM when I was very young and the memory has stuck with me into adulthood so I'm glad you like our version of DOOM style FPS. We made it into an endless runner because we didn't have time to implement a boss. This game also definitely needs a lot more polishing as 1 week was too short for the things we wanted to implement. We are definitely looking to improve it overtime and add some quality of life changes. I will make a note of the SFX issue and we will update the game with some fixes soon.

Thank you very much for the review <3

Submitted(+1)

A great game with great art. The atmosphere gives a 'hell' kinda vibe actually. the endlessness of the game makes it harder to leave but it would be better if some other game modes were added.

Developer(+1)

Thank you i will make a note of that. Will check out your game too in a bit <3

Viewing comments 50 to 31 of 50 · Next page · Last page