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Almost done. Just wrapping up the last few remaining things tomorrow, plus some play testing, then I'll upload the builds.

Todo:

  • fill in itch.io project page
    • description
    • how to play
    • screenshots
  • finish inter level dialogue
    • whoever said you shouldn't dodge your problems, has never had a bullet fired at them
    • ever thought about being a hotdog reviewer? Don't. You're too good for business
    • someone once told me not to eat the buns on friday. That's absurd.
  • random level select menu option
    • pick difficulty
    • pick length
    • pick music
  • test xbox controller support
  • fix why the quit/start menu doesn't reset game properly
  • add more reasons to crouch

The game got a slight name change, and is now called Mouse 2064, to suit it's storeline, after which I threw some fonts at a wall and came up with a logo, which I then crunched into the ingame 64 pixel logo


I honestly can't even remember all the things I've added since last update, so have some screenshots