This was a fun game, but like other people said, it was pretty hard. Also, an hp bar would help. Maybe if you continue working on this, consider adding some sort of powerup like a throw option or a multi-spear option?
Yeah I agree, I'll probably do a post-jam update to fix the difficulty. Also the health bar is represented by the hearts around the edge of the clock, I'll explain this somewhere in the update. Thanks for playing!