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So, you still have plenty of time to work on this (unless you already spent all of your 48 hours), and I’d highly recommend adding WASD as a control option, because aiming with mouse, and using arrow keys, and using space to jump means that a standard keyboard you need 3 hands to play in it’s current configuration.

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I'm confused. The main control scheme IS WASD. That's what i used for playtesting, and that is what i use to play it today.  I don't think I even knew I could play with arrow keys. The rushed tutorial I put in the pirst level tells the player to move with WASD. Also, I used all of my 48h, Aug 15 to Aug 17.  If, for some reason, you can only play with arrow keys, it might be bugged for you. A simple game screen restart should fix it.

Edit : I'm stupid. I just realized what that 48h comment meant. I think I have like 10h left. I'm going to work on it some more, but don't expect anything great, exempt for more levels, and better balance. 

Fair enough, I’ll give it another shot tonight. For what it’s worth, I’ve been using Chrome on Windows.

Ok, I gave it another try, and there seems to be something fiddly about the keybinds, but I was able to get them to work. Chalk it up to fiddly WebGL builds, I guess.