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(+2)

The game itself was fun to play, and the art style and sound work very well together.

On the other hand:

  1. I didn't like that the progress restarted every time you died. It's hard to carry on knowing that a single mistake could wipe out all your progress
  2. It wasn't obvious how Precision and Luck worked
  3. You could replace Spear Level with Damage and Armor Level with Armor so we know how much damage we can give and take
  4. The menus could do with some tidying up and aligning
  5. County Joust looks harder than Royal Joust (from the stats). The actual difficulty between the Knights was hard to judge

Other than that, I liked it :D

(+1)

Ey we took into account your feedback and we reworked the game with these update:

Progress is not lost when defeated jousting.
Progression speeded up.
Stats and Items explained in-game.
Exp and gold obtained shown in menu and Victory/Defeat panel.
Royal Knight is the strongest.
Fixed horse running sound clitch.

We are happy to hear any feedback on the current version, thanks!

It's a lot better now and way more enjoyable :)

Still some issues I noticed:

  1. Enemy knight sometimes starts off facing right when the joust starts
  2. I can still buy items in Stats and Shop after they have reached their max
  3. Consider adding varying horse speeds for the different knights; maybe make the pace of later jousts faster

Keep up the good work!