It's a nice fighting game. But I think, that the mechanics weren't that clear. Maybe give the player more feedback via particles and more sound effects :)
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we definently plan to do that once we start working on it again. Right now we're just beginning unity (switching from godot to unity because of unity teams and how many more tutorials and stuff there are), but we'll be sure to include a tutorial of some sort and maybe even a singleplayer campaign/ ai opponents when we continue. Thanks for the feedback!