The visuals aren't bad, though it would have benefited from a bit of variety in the color (varying shades of grey, as it were). Everything just kind of blends together.
Thanks for the feedback! In future builds, I'll probably change the projectile colors for the player, and added different patterns to enemy projectiles (to keep them black-and-white). Also, a lot of people say there are problems in the last room, so I'll have to fix that.