Took me like 6 tries but I finally beat it. Great job on the boss, teaching the player the attacks seperately and ending in a combination of both. A bit frustrating how the floating heads can still damage you or spawn a fireball after they've died. The game is also quite punishing, in all the tries I only found a single piece of meat and at that point my health was still full. Feels good to control but I never really found a use for the dodgeroll. Overall good game.
Viewing post in Lair of the Mad Mage jam comments
The enemies shouldn't attack or damage you after dying so that seems to be a bug where they've begun their attack animation and it doesn't get cancelled so thanks for pointing it out. I'll look into fixing that after the jam ratings close. The health drops are totally random so it can be a bit feast or famine, sometimes I'll get 3 drops in one room and others none all run.