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Nice discrete experience. I like that your attack redirects you, and I wish it was more of a meaningful choice between whether to use it for movement or attacking. Really good overall.

Thanks,  ya ran out of time to balance thing.  The head was originally programmed and just commented out to return to the player like a boomerang but do to running out of time couldn't balance it to a degree that it felt good to play with so just teleport s now since that was faster to implement and felt better than the janky boomerang skull.  So ya if i work on this more after the jam hear will be trying to make that more meaningful in more ways than just boomeranging it.