Nice discrete experience. I like that your attack redirects you, and I wish it was more of a meaningful choice between whether to use it for movement or attacking. Really good overall.
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Thanks, ya ran out of time to balance thing. The head was originally programmed and just commented out to return to the player like a boomerang but do to running out of time couldn't balance it to a degree that it felt good to play with so just teleport s now since that was faster to implement and felt better than the janky boomerang skull. So ya if i work on this more after the jam hear will be trying to make that more meaningful in more ways than just boomeranging it.