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I loved the ambient sounds and level design. The bow sound is a stark contrast, almost comical. The leves reminded me of a soulslike or dead cells style environment.

I also really like that you gave us access to all levels indidivually, that way one can play everything and if one gets stuck it isn't the end of the game.

Player could use some animation and I feel like the enemies were either too easy to beat or way to unfair with their projectiles.

Solid entry!