Level 5 broke me .. the amount of times I've had to slide back and forth to activate both levers in the correct order xD
Very fun though and so much speedrunning potential. Tight and sharp corners were very difficult, I'd love to have some kind of "handbrake" or "drift" option for this. The timer would be cooler to have in a more visible place and much bigger. Also I'd love to have an overview screen after a level or after all levels to actually have the time to see my times.
Thought of an astronaut spiralling out of control in space :D
For a first game with a new engine this is simply amazing!