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The aesthetic is cool and your sound design is on point, but I have a few notes:

- I can't figure out the very first puzzle. I'm not sure if I missed something on the game's page, but there are no clues as to what the answer should be.

- The introduction text is very hard to read. consider using a different font for instructional text in the future.

- How does this game follow the theme? (Not a criticism. Since I couldn't progress through the story, I'm just wondering.)

(+1)

1) That's the fun of the game, to figure out how the ICs work. (The way that one works is that the slider loads the number in your card into address 1, and the the target number is in address 0. You can either set address 0 to 179, the number on your card, or set address 1 to whatever's in address 0.)

2) Sorry! I'll keep that in mind.

3) It.... kinda... doesn't very much. I guess you have to take care to figure out what everything does, though?

Fair enough!