The aesthetic is cool and your sound design is on point, but I have a few notes:
- I can't figure out the very first puzzle. I'm not sure if I missed something on the game's page, but there are no clues as to what the answer should be.
- The introduction text is very hard to read. consider using a different font for instructional text in the future.
- How does this game follow the theme? (Not a criticism. Since I couldn't progress through the story, I'm just wondering.)