I had trouble figuring it out but I really really love the ease controls and highlighting and everything! It felt like I was the thing holding myself back haha. I do agree a bit more direction on what to do could help somewhat because I feel like I'm thrown into the deep end without any guidance. I do think that you definitely shouldn't just give out the answer since that is part of the fun but maybe just something to help get you started cause I kept messing up the IC and not knowing what to do haha
All in all I love the UX and the visuals on this you did a great job!
The aesthetic is cool and your sound design is on point, but I have a few notes:
- I can't figure out the very first puzzle. I'm not sure if I missed something on the game's page, but there are no clues as to what the answer should be.
- The introduction text is very hard to read. consider using a different font for instructional text in the future.
- How does this game follow the theme? (Not a criticism. Since I couldn't progress through the story, I'm just wondering.)
1) That's the fun of the game, to figure out how the ICs work. (The way that one works is that the slider loads the number in your card into address 1, and the the target number is in address 0. You can either set address 0 to 179, the number on your card, or set address 1 to whatever's in address 0.)
2) Sorry! I'll keep that in mind.
3) It.... kinda... doesn't very much. I guess you have to take care to figure out what everything does, though?
Not sure if I'm doing something wrong, but the controls of space and backspace are making me scroll down and go back a page. It would be nice to be able to fullscreen or use alternate controls.
Comments
Loved the game! Solved the last puzzle more or less by chance but it was a lot of fun nonetheless.
I had trouble figuring it out but I really really love the ease controls and highlighting and everything! It felt like I was the thing holding myself back haha. I do agree a bit more direction on what to do could help somewhat because I feel like I'm thrown into the deep end without any guidance. I do think that you definitely shouldn't just give out the answer since that is part of the fun but maybe just something to help get you started cause I kept messing up the IC and not knowing what to do haha
All in all I love the UX and the visuals on this you did a great job!
The aesthetic is cool and your sound design is on point, but I have a few notes:
- I can't figure out the very first puzzle. I'm not sure if I missed something on the game's page, but there are no clues as to what the answer should be.
- The introduction text is very hard to read. consider using a different font for instructional text in the future.
- How does this game follow the theme? (Not a criticism. Since I couldn't progress through the story, I'm just wondering.)
1) That's the fun of the game, to figure out how the ICs work. (The way that one works is that the slider loads the number in your card into address 1, and the the target number is in address 0. You can either set address 0 to 179, the number on your card, or set address 1 to whatever's in address 0.)
2) Sorry! I'll keep that in mind.
3) It.... kinda... doesn't very much. I guess you have to take care to figure out what everything does, though?
Fair enough!
Not sure if I'm doing something wrong, but the controls of space and backspace are making me scroll down and go back a page. It would be nice to be able to fullscreen or use alternate controls.
Hm, space shouldn't be making you scroll down... But you can left-click to go forward a page, too.
looking forward to the game
seems good keep the good work
I am confused what did you mean from this?
The game isn't finished yet at all! I just wanted to make sure I could get something on the site easily.