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Circular puzzle is a great idea - you could really ramp it up to be a difficult puzzle game with many levels.  These 10 levels as the tutorial, then I'm imagining fewer hints, obstacles such as rock/bedrock formations.

And the story is excellent; it's silly, funny, wholesome and serves as a good reason to do something as silly as intentional crashing. "Prodding". "BLEH". "No sign".  :D 

Thanks! Yeah indeed, there was a lot of room for mechanics, like different kinds of soil that are either easier or harder to drill through or obstacles. I decided to keep it a little simple for this jam, mostly due to time constraints, but you're definitely right. I'm glad you liked the writing, pretty much my first time writing dialogue for a (short) story :P