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(+1)

UI in unity is always kinda tricky but you  get used to it after a while although I still dont know how to set it up to work in different resolutions.

(+2)

I think the biggest thing for making UI responsive to different resolutions is to use canvas scaler (if I remember correctly, it's there by default on all canvases) with "scale with screen size" option. I usually crank up the scaling factor to screen height.

(+1)

Thx might give it a try on my next project