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Nice ideas, fun concept. Was hard to tell how many beats i could miss before losing(maybe intentional?) Glad to read the browser timing might be off and it wasn't just me :)

(1 edit)

Oh yea, I had some ideas about making the results of the beat challenge more engaging (health bar, how well you do affecting your abilities after each challenge) but basically if misses are 50% or more of the total, game over is triggered.

Anyway, thanks for trying it out!