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(+1)

God this game look amazing! And the gameplay feels really smooth too. Unforunately there is the clipping issue and no real way to reset after you have fallen out of the map. I could not figure out what to do after you get the dash, I tried going back, but I would always clip through the wall when trying to grab the first vine on the wall back up. Either way, doing what you did during a jam is super impressive, and as it says on your gamepage that this is a proof of concept and I think you nailed it! Super cool!

(+1)

Thank you so much for the kind feedback! I'm a little ashamed of how buggy it turned out.. BUT I do think that without a 72 crunch I could turn it into something special! The art is mostly based off of a few asset packs I found on here. Unfortunately they required a good bit of rework to function in Unity's tilemap system and that ate a bunch of my time in the beginning of the jam.