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(1 edit)

Thank you DrManatee! :)

Yes, I agree totally with you, the game is really rough for the gameplay part, I ran out of time in order to get the game more user-friendly.

Nice idea for rendering invisible the walls which block the view, and duly noted for the fell into the void bug, it is a physic issue that I couldn't fix in time ^^"

(1 edit) (+1)

I have no idea how I would fix the void bug since I haven't done 3D, but from what I could see it was related to how fast the player gets knocked back. Hopefully that helps!

Thank you for the useful detail! It gives me some hints on the potential source of the issue.

(+1)

also another thing, it happened to me in the top left corner of the map

Duly noted, thanks for the extra information!