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Great game.

I don’t think there was a need for the turn animation it just takes some of the responsiveness of the controls

when I get an extra heart of a boss as soon as I move to the next level I lose that heart this happened over and over

at later levels my companions were doing all of the work and I was just watching, maybe you could have made it so companions don’t come with the player to the next level

If the point of the companions is to help the player then why don’t I have them with me when I need them the most (Boss fights)

Anyhow great game really enjoyed it

Thanks for your feedback! The companions were intended to be more helpful and less overpowered, but after the addition of the bullet hell, I didn't feel I had the time to update the companion AI to survive them, however if I do return to this concept, this would be a key area I'd want to fix.