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(2 edits)

Damn, this was the best so far. really lovely game you made. only negative thing I can think of it would be nice to hear a sound when blowing the horns.

I read you used ebsyth. can you explain/show how you used it? I really like that software but so far I have never seen it do anything above the level of little gimmick.

*edit* "download for full screen", can we download as so far I can't find any downloadable file.

please feel free to play and rate my game:

Thank you so much!

I agree that the horns need sound. But by the time I figured how to add sound, the deadline was over, and I couldn't upload the newer version. Same for the downloadable file. I'll be uploading an improved version once the voting period is over.

Yus, I'll be trying out your game!

Ebsynth is quite cool. I was thinking of making a video explaining the processes that went through making this game.

any change you can tell where in this game you used Ebsynth? would love to know as I can't figure it out myself :)

That's because it's not there in the uploaded version.  :P
The dog is textured in the new version (which will be uploaded once the voting period is over). That is being done with the help of Ebsynth- though manual correction also had to be done over it. But I think I can streamline the process better for future projects

I have seen a youtube movie where someone made a low quality render in Blender of 50-100 frames and made 3-4 high quality key-renders of the same scene.  after running Ebsynth the result was very nice and a lot faster then 50-100 high res renders. if you understand the limits of this program I think it can speed up any animation process in games.