Thanks for your feedback. I was working on this game solo, because I have no experience in music and sound effects production I took all music from free sources with proper atribution. To be honest, I left level design for the last day, that's why there are some places where you just need to die in order to progress. Out of reach part was hard to make stand out, but I thought that making exit which is impossible to reach without the bridge would work. To sum up I am thankful for your insights, every suggestion helps me to improve, because it is just second proper game I have made.