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(+1)

It felt very complete with the intro, audio, varied map, and visuals (the burning houses were so satisfying!). The small RTS and mechanics I enjoy, and I could see interesting maps taking advantage of different terrain and resource placement for future.

My main issue was that it was hard to gauge how I was doing and my progress in the game. Maybe some mini health bars on the NPCs and some more direction on where to go/status.  Also, I did have issues with goblins getting stuck in the water but seems you're aware.

Overall it's so enjoyable to run around with a cadre of goblins and cause havoc, well done! 

Thanks for playing Hank :D  There are alot of collider bugs and issues that I wasnt able to resolve during the jam but deffo going to update it to address most of these issues soon :)