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The game looks really pretty!
It took me a long time to figure out what I was even supposed to be doing, it somewhat gives a mysterious feeling, but more than mystified, I was just confused.
It was pretty satisfying to see the growth going on once I did get a grasp on the game, though. So maybe what you'd need is just something to direct the player early on - even if it's vague and mysterious direction.
But even when I was confused I was still pretty entranced by the environment. You really nailed the aesthetic on this one!

(+1)

Sorry that it was confusing! I really wanted to emphasize that the player could really do whatever they wanted, which is why I was a bit vague. Some more direction would've probably been good to add at the beginning, now that I think about it. It's probably not super obvious what the point of the game is to players. I'm glad that you enjoyed it despite that!

Yeah, even without super clear direction, it was still a lot of fun!