The game looks really pretty!
It took me a long time to figure out what I was even supposed to be doing, it somewhat gives a mysterious feeling, but more than mystified, I was just confused.
It was pretty satisfying to see the growth going on once I did get a grasp on the game, though. So maybe what you'd need is just something to direct the player early on - even if it's vague and mysterious direction.
But even when I was confused I was still pretty entranced by the environment. You really nailed the aesthetic on this one!
Sorry that it was confusing! I really wanted to emphasize that the player could really do whatever they wanted, which is why I was a bit vague. Some more direction would've probably been good to add at the beginning, now that I think about it. It's probably not super obvious what the point of the game is to players. I'm glad that you enjoyed it despite that!