Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

i think it took me 15-20mins. Probably less if i had read the manual right away rather then blindly using items on problems until i found what worked.

One thing you can try if you don't have a composser is ambient sounds. I just tried that concept in my jam game. I didn't use any music just rain and wind and i think it worked pretty well. It puts a little more stress on the art team, but if done with minor random weather effects it would go a long way. So like have a default happy forest sound, birds chirping, and randomly on a restart it rains with a slight effect. Then you could have a wind one with just the wind swirl, a leaf blowing left, and the character moving slightly slower right and faster left. It keeps things fresh if you are stuck on a puzzle and kinda pokes a little fun at all the in world time you are wasting on restarts.

That's a pretty good idea. Ambient sounds are already present in the game, but they are probably overwhelmed by the music. We'll experiment with that.

Thank you so much again for your feedback, it was really precious! Feel free to follow the project if are interested in future updates!

Thanks for being awesome and making awesome things. I look forward to seeing what other creative things you do ^^.