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(+1)

Lol, yeah, the fire level was a bit of an unrealistic difficulty spike. Apologies :)

Sorry to hear the control scheme gave you trouble! I figured this would be the most intuitive way, but I'm not always the best at setting up keyboard setups. Any suggestions on how I could tune up the controls if I work more on this game?

(+1)

I'm not 100% sure. Maybe having a control scheme toggle between "aim at mouse" and "aim using WASD" or something along those lines so that players can choose?
It's probably something that just needs a lot of playtesting to see which is better, haha