Nice! This could fit pretty well as part of a micro-game/Warioware style compilation. I liked how it starts as a 'memory' type of game, but also adds challenge by making the characters move around.
A small detail: The 'Get new care' button is a good addition when the available items don't solve the current characters' needs, but I found it a little 'unfair' that it takes away points when it's something you do when you have no other choice.
Also more of a technical detail which can be easily updated, but the resolution of the game was a little too high for my screen so I couldn't see it all at once while playing.