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i need to thank you for the game! it was my actual favorite game in the entire jam and i told the people in the jam discord to play it as well because i loved it so much i would love to see a full version of this game if you maybe change the assets for your own and add more levels with secrets in them and maybe even different worlds i just love this game to much but you have to keep the secrets they are so good i loved finding the secrets by either finding a cut off path or just exploring but my favorite secret was the island in the sea the little island was so cute but all i have to say is the way you add new things like pipes and stairs are amazing and that you should finish this amazing game (this is my opinion btw) i love this game way to much and i do not know why the puzzles are so hard and then you feel so proud when you finish one and you used one of the main things in a puzzle game misdirection where you make someone think that they know what to do just for them to relize that they actually do not. i just love this game idk why and also i was so confused about how you made this in 48 hours with a world map aswell. byeeeeeeee good luck in the jam

This comment really made my day I'm so glad you loved our game so much. It feels so great to actually make a game that we know people enjoyed. Thanks a bunch for trying to get others in the discord to play too that means a lot! We were thinking of working on the game more after the jam to make a full version since so many people have said they enjoyed it and would be interested in a larger game. If we do work a lot more on it we would add some sort of story as well as more worlds, or maybe the signs could lead to sub worlds filled with more levels. Baba is you was definitely a big inspiration when making this game. As for how we did this all in 48 hours... the overworld was basically just a glorified level select so it wasn't terribly difficult. I worked on all of the programming, my one friend did most of the level design and made the overworld look good, and my other friend composed the music, so with 3 people on individual tasks the work was split up enough son we could finish in time. The mechanics are fairly simple so coding it was pretty straightforward and didn't result in too many major bugs. The part of the game that took up the most time was the level design...the levels I designed were some of the harder ones lol I'll have to work on designing easier levels in the future lol Thanks for all the support, and if we do make a full version I'll be sure to tell you so you can check it out!

thanks god you are continueing because after i finished i wanted more i love this game to much the idea is simple but makes for great puzzles i really cannot wait to see a fully finished version of this game if there will be one and also you should make devlogs i would love to see the progress of this game