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Your game has a lot of great elements! I love how you spruced up the sprites with some glow and coloring. Very nice pizzazz. And the fall animation on the character was really pleasing.

Also, that water reflection ... stunning. I wish that had been used more! Maybe in the future "forest" level :)

I'm not sure whether I liked that there were multiple paths through the last two levels. On one hand, that allows the player to be creative. On the other, I had to play through multiple times to confirm that there really only were single exits XD And it took me those few times to get pretty good at using the rocket to traverse, so I would love to see that mechanic being honed and really utilized for traversal! 

Thanks a lot for playing our game! I’m glad you liked the graphics, we spent quite a lot of time doing the sprite animations by hand and figuring out how to get the glow working properly on Godot xD

Did you follow any tutorials on the glow? I've got a game project in Godot that I would like to try lighting in!

Yeah there are some tutorials on YouTube but they are a bit lacking…I’m thinking of making one myself…the main idea is to use a worldenvironment node, set it to canvas mode, and turn on glow. Then from the script you can set the modulate value of any object to a high number (more than the HDR threshold set in worldenvironment node) and it will glow on screen…for example modulate = Color(4.0,1,1) will make it glow red…I hope this helps :)

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Thank you! I will give it a try. Eventually, I will have to learn shaders too. *Shudder*

Shaders are not that hard, trust me!