I meant player movement not targeting. Was a little tired when I wrote it. I remember an old game I think it was called "Blobby Volley" where two gummy things played volleyball against each other. The control scheme was them following the mouse and jumping on click.
We played that a lot as filler when it came out (just googled, God I'm getting old). The overall feel of your game reminded me of it so I compared them mentally and thought, that the mouse control felt more precise given the overall pace of the game. Would make couch multiplayer hard though