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I think this would be a great game if there were a couple of fixes. Less randomized encounters. It feels like encounters are pure RNG, and I could run into enough enemies after fully healing that they kill me. I don't have a lot of options in between shops on what to do(I always chose talk as I'm overflowing with gold all the time so no reason to chose combat).
Also, it should be allowed to both heal and upgrade weapon at the shop at the same time, I have sooo much gold on every play dude. Maybe even adding some stuff like health potions, and leveling? After some point there is no sense of progression as I have to heal at every shop in order to not die before the next shop.

Anyway, it's an enjoyable game to play, I liked it more than most games in the jam because it was simple for me to get into and get started.

Thanks! I didn't have much time for balancing, but if I was to make a post-jam version, I will take your feedback into consideration :D